GTA 6 pre-load starts 12 November. The file size is still unannounced.

Pre-loading for GTA 6 opens on **Thursday 12 November 2026**, exactly one week before the 19 November launch, across every version of the game. That much is confirmed by Rockstar and Take-Two. What is *not* confirmed, and what every "GTA 6 file size" page currently on the internet is guessing at, is how many gigabytes you need to clear.

Rockstar has never published a file size. Nothing has appeared on the PlayStation Store or Microsoft Store listings. Anyone quoting a specific number today — 150GB, 200GB, 676GB — is either estimating or repeating a forum post.

## What is actually confirmed about the pre-load

- Pre-load begins 12 November 2026 for everyone who has pre-ordered.
- It applies to all versions, digital and boxed.
- Boxed copies ship a week early, on 12 November, *because* the box contains a download code rather than a disc — Rockstar wants those buyers able to pre-load too.
- The game unlocks 19 November 2026 on PS5 and Xbox Series X|S.

## How big will GTA 6 be?

Unknown. Here is the honest reasoning, which is more useful than a fabricated number.

The best-anchored comparison points, per GamesRadar's estimate:

| Game | Approximate install today |
| --- | --- |
| GTA 5 | ~100–110GB (including years of updates) |
| Red Dead Redemption 2 | ~100–110GB |
| Starfield | ~125–140GB with extras |

GamesRadar's conservative estimate is that GTA 6 lands at **at least 120–130GB, and could be significantly more**. A 2024 social post claiming ~200GB linked to a story that has since been deleted, and should be treated as unsourced.

There is one interesting structural argument for a large number. Rockstar is shipping no disc at all, and the ceiling on a triple-layer Blu-ray XL is 128GB. Nobody is claiming that is *why* there is no disc — Rockstar has not given a reason, and the leak-prevention theory is at least as plausible — but a game that comfortably fits under 128GB is a game that could have shipped on one disc.

Against that: an install past 200GB would consume a large fraction of the usable internal storage on a stock PS5 or Xbox Series X, and a very large fraction of a Series S. Publishers do ship games that big, but it is a meaningful commercial disincentive on a title expected to sell to a mainstream audience with full hard drives.

## What to actually do

Clear space and stop reading file-size articles.

1. **Aim for 250GB free** by 11 November. If the real number comes in lower, you have lost nothing.
2. **Start the download on the 12th**, not the 18th. Every large launch congests platform CDNs in the final 48 hours.
3. **Expect a day-one patch.** Its size is unknowable right now. Every big Rockstar launch has had one.
4. **Check the store listing in early November.** Sony and Microsoft usually surface the real install size on the product page as pre-load goes live — that will be the first authoritative number, and we will update this page when it appears.

If you are running near capacity, check your platform's storage rules before buying a drive. Both consoles have restrictions on where current-generation games can be *played* from as opposed to merely stored, and an expansion drive you cannot launch the game from is not much use on 12 November.

We will replace the estimates on this page with the confirmed figure the moment a storefront publishes it.